Tampere by Night: Blood is life!

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Blood Points and Humanity

Amount of blood = (1 / generation^2) x 500

Humanity describes kindred's morality and ethics. This is projected to others as behaviour of individual.

Level of Humanity:
5: person whose intentions are unselfish
4: regular person, neutral
3: person who will do intentionally serious harm to others to gain benefit
2: seriously troubled individual (e.g. murderer with cold logic)
1: no sanity or logic

Every unjustified (up to storyteller) violent outburst reduces humanity by one point. Change can be two points down or one point up (if one does good deeds) per game.

There will be blood
Generation
Max amount of blood
Max humanity
3rd
?
?
4th
31
3
5th
20
3
6th
14
3
7th
10
4
8th
8
4
9th
6
4
10th
5
5
11th
4
5
12th
3
5
13th
3
5
14th
3
5
15th
2
5

Younger than 10th generation kindred shouldn't be allowed to create children of their own. The result (11th generation) would be too weak. In some special occasions 11th and even further generations are allowed to exist. This is always an exception and requires the approval of the Emperor.

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